There was a request for a more refined approach towards the ranking systems, and thus I propose what you are about to see as a less.... at whim basis for rankings.
NF Skill Ranks:
Requests can be made for your skill level to be reviewed by anyone of TSAB Commander rank or higher.
PointWorth:
(=) Survival -
Cheating Death(Bonus) - 60 Points
Field Barrier Use - 20 Points
Block Attack - 40 Points
Ams/Field Barrier - 35
Other - 5
Evade Attack - 50
Creative Evade(Bonus) - 20 Points
Blink - 30
(=) Leveling -
Hero Farming - 10
Creep Farming - 20 Points
Jail(Bonus) - 5
(=) Kills - Points
Kills - 85 (1, 5, 10, 15, 20, 25, 30)
Assists - 65 (1, 3, 5, 10, 15, 20, 25)
(=) Deaths - Points
Multi-Enemy Deaths - 30(10 , 9, 8, 7, 6, 5, 4, 3, 2, 1)
Deaths - 70(25 , 20, 15, 10, 5, 1)
(=) Teamplay - Points
Save Ally - 40 Points
Buff Ally - 20 Points
Heal Ally - 20 Points
Shield Ally - 20 Points
Brink Of Death Save(Bonus) - 10 Points
(=) Quick Combinations - Points
2 Actions - 20 Points (1, 2, 3, 4, 5, 6, 7, 8, 9, 10)
3 Actions - 30 Points (1, 2, 3, 4, 5, 6, 7, 8, 9, 10)
4 Actions - 40 Points (1, 2, 3, 4, 5, 6, 7, 8, 9 , 10)
5 Actions - 50 Points (1, 2, 3, 4, 5, 6, 7, 8, 9 , 10)
Note: Amount of points recieved is in proportion to the number of simliarly or lesser skilled players in the game. Point percentage recieved will drop by 5% for each moderately outskilled opponenet, 10% for each new player, cut by 60% for all moderately skilled players, or will be cut by 70% if versus all new players.